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Toy Terror: Batteries Included is the twentieth book in the Give Yourself Goosebumps gamebook series. It was published in 1997.

The cover illustration shows Nasty Kathy, a vicious doll with a pink dress and razor sharp teeth, breaking out of her box. Nasty Kathy was reaching up with her fingers with her pull-string out. Some of the other toys on the shelves appeared to be watching this happen.

Blurb[]

WIND THEM UP AND WATCH THEM GO...WILD!

Great news! You've won a contest! You get to choose between two really cool prizes: a toy robot or a tour of the Hasley Toy Factory.

If you choose the tour, watch out for the Nasty Kathy. She's a living doll with a bad attitude—and she doesn't like nosy kids like you! Maybe you'd rather choose that toy robot, the Annihilator 3000. You love hi-tech stuff. At least, you thought you did. But now the Annihilator 3000 is using its laser beam to wreck your house! How will you stop it—before it goes after you?

The choice is yours in this scary GOOSEBUMPS adventure that's packed with over 20 super-spooky endings!

Plot[]

The reader has just won a contest that will take them to a trip to the Hasley Toy Factory. From there, choosing whether or not to go on the tour will affect what sort of prizes you get. You get to choose between two really cool prizes: winning a toy of your very own or a tour of the Hasley Toy Factory.

Story A[]

If you choose to attend the tour, you get locked inside. Watch out for the toys — they come alive at night. Rumor has it that they are plotting something top secret. And you especially want to watch out for Nasty Kathy. She's a dastardly doll with a bad attitude — and she doesn't like you!

Story B[]

If you decide to skip the tour, the other prize you get is a kid-sized robot called the Annihilator 3000. You're into advanced technology — or so you thought. Right after you get it, the Annihilator 3000 starts going on a rampage and starts destroying your home! How are you going to stop it — before it starts coming after you?

List of endings[]

There are sixteen bad endings and five good endings.

Bad endings[]

Ending Paths

After seeing Nasty Kathy come alive, you go home for your dad's camcorder to capture her on film. But by the time you get back, you have missed the tour and the factory is closed. Benny tells you how much fun he had without you, and you discover the batteries in the camcorder are dead anyway. The book sends you back to start again.

  • 44-7

You panic at being locked in the factory, but then Bobaloo comes out and reveals that it was all part of a commercial shoot. You didn't react the way he wanted, so he and his camera crew kick you out of the factory, while Benny gets to be in the commercial. You don't get to see the factory or ask any of your questions.

  • 44-98-18

You decide to believe Benny's story about how he evaded Officer Murphy. But the book makes fun of your naivete and tells you what you should have known: that Benny is a toy and lured you to the factory. You're told to come back and try again for the "real" ending when you can stop being in denial and face reality.

  • 44-98-76-93-54-101

You're trapped inside a toy car with Benny and Bobaloo, and decide to grab the car's steering wheel. But since your hands are taped together, and you don't know how to drive, you end up taking the car off the edge of the road into a river. Bobaloo and Benny survive the crash since they're only toys. But you don't.

  • 44-98-76-93-54-126-21

Benny and Bobaloo tell you about their plan to make the world a better place for children. They intend to replace all authority figures with toys who can pass laws for things such as free bikes and time off school. Unfortunately, you're stuck with recharging all the batteries for the toys, apparently forever.

  • 44-98-76-93-54-126-85

You and Benny stow away on an airplane but are caught by Bobaloo's goons. Instead of taking you to Walt Disney World, where they're headed, they push you out of the airplane door without any parachutes.

  • 44-98-76-93-115

You trip and land in front of an army of green Army Men soldiers carrying rifles with real bayonets. They apparently kill you.

  • 44-98-76-123-33-47

You do not have the right key to stop the toys, so Nasty Kathy unleashes the Zorgs on you, and they gnaw your face off.

  • 44-98-76-123-33-74-53-63-80-9-81-96

You try to cheat by saying you picked up a hand-held video game in aisle three. The book scolds you for cheating and ends the story there.

  • 44-98-76-123-33-74-53-42-80-9-125

After getting turned into a toy, you decide not to help the toys and call your mother instead. She arrives with Benny's father and two police officers. But she doesn't recognize you anymore, and the other toys have gone into their motionless state. The cops arrest you for impersonating a human. Since it's only your first offense, the judge tells you to do community service by guest starring for two months on the Dudley the Dragon show. You decide to stay a while longer so you can save up to get the plastic shell removed.

  • 44-98-76-123-33-74-53-63-80-134-27

Nasty Kathy has turned you into a life-sized doll. You agree to help the other toys out with their plan. Officer Murphy, a toy policeman, puts on an assembly at school about how kids should never abuse their toys. And he uses you as the demonstration dummy.

  • 44-98-76-123-33-74-53-63-80-134-105

Calling 911 on a toy telephone summons toy police. They accuse you of breaking and entering. Then they break you up to get you to fit inside the toy police car.

  • 44-98-76-123-33-74-87

After you're knocked out by a hurricane storm, you wake up in your bed. Lightning damaged the house, destroying the Annihilator. But your mother has called the Hasley Toy Company to send a replacement.

  • 69-34-10-41-97

Frozen solid by the Annihilator.

  • 69-34-10-75-17

The Annihilator gets crushed by bookshelves. But when your mother gets home and sees what's happened, you just tell her you're clumsy, since you realize she won't believe you.

  • 69-34-10-75-61

You trick the Annihilator 3000 to get back in the box using your brother Geoffrey's favorite toy. Once it's inside, you call the Hasley Toy Company to take it back. But when Geoffrey finds out his favorite toy is now missing, he starts making a lot of trouble for you.

  • 69-34-88

Good endings[]

Ending Paths

After inserting the key into the Incredible Talking Spelling Thinking Intelligent Machine, you end up shutting down all the toys - including Benny, since he was a toy himself. You get home safely, but the book reminds you that you haven't really come to the end yet because anyone you know (including your parents or your best friend) could secretly be a toy...

  • 44-98-76-123-33-74-53-63-109-9-81-121-43

You, Benny, and the toy pig escape the factory. He puts the key inside the Incredible Talking Spelling Thinking Intelligent Machine, shutting down the toys. At this point he reveals that he is a toy, and lured you to the factory with the promise of the tour; he needed your help to shut down the other toys. You're still wondering about the secret plans, but that is a story for another day.

  • 44-98-76-123-33-74-53-63-109-9-81-121-68

All the toys suddenly stop moving. Bobaloo explains that you were in a new theme park called Toy World and that it was being tested. He then hands you a ticket book, but it says ten magazine subscriptions are required.

  • 44-98-76-123-50

You find that the Annihilator 3000 had two smaller versions of itself inside. The bad Annihilator 1500 goes on about destruction. The good one tells you how to turn it off. You stash the bad robot in your closet after you've turned it off (to use against the class bully when they start roaming around your yard). Then you discard the defective Annihilator 3000, box and all.

  • 69-34-10-41-51-59-23

You and Mr. Whittle end up destroying the Annihilator 3000. Mr. Whittle says the model you got was only a test version. He then tells you he's going to enter your name in the big drawing and that you have a chance to win an improved version - the Annihilator 4000!

  • 69-34-10-41-51-59-110

Page map[]

06-37 Give Yourself Goosebumps 20 Toy Terror- Batteries Included.txt.gv

International releases[]

Gallery[]

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Artwork[]

Trivia[]

  • Nasty Kathy's eyes are shown as red on the cover, but in this book are described as blue.
  • Although the books are usually gender-neutral to accommodate the reader, this one mentions in some places that "you" are male.
  • The reader makes a reference to the play money used in the Monopoly games.
  • Walt Disney World is mentioned in this book twice.
  • The phrase, "You just keep going... and going... and going..." is a reference to the slogan of the Energizer batteries.
  • This book mentions that the reader guest stars on the Dudley the Purple Dragon show, parodying Barney the dinosaur. There actually was a Canadian show called The Adventures of Dudley the Dragon, which aired on PBS from 1993 to 1999.
  • The Hasley Toy Company is probably a mashup of Hasbro and Milton Bradley Company. It could also be a reference to Hamleys, a British multinational toy retailer.
  • The phrase, "World's Largest Toy Selection" is a reference to Toys "R" Us.
  • Officer Murphy's name is a possible homage to the titular character in the 1987 film Robocop, who is a police officer named Alex Murphy that is forced to become a cyborg to ensure his survival.
  • At one point, it says "A Zorg or not a Zorg? That is the question", a reference to the famous line from Hamlet.
    Hasley's toy store depiction

    Hasley's Toy Store as a reference to Hasley's Toy Factory in Goosebumps: The Game.

References in other Goosebumps media[]

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