Thread:MJNSEIFER/@comment-33210834-20171008010704/@comment-2170890-20171017084336

Sorry I'm late with this one.

As, I'm sure is the case with all writers (or at least most of them), writer's block can be one of my worst enemies. I would often find that I knew what endings I wanted, but didn't really know how to get to them, or I knew what I wanted the scene to be, but wasn't sure how to write it. I never really tried to map the stories, apart from one time when I tried to design a kind of diagram, which for some reason never went anywhere. Even what I had written simply contained the directions "Go to PAGE" and the like, with no actual numbers filled in (I was going to decide which page things were in when I was done - I have no idea if that was good or bad, as I never finished any of them).

Also, I remembered another book;

Book 12: Your adventurous friend talks you into breaking into breaking into an interactive museum that the two of you were supposed to have a field trip at - the museum is said to be really cool, and is split into different sections, of specific exhibits. The two of you find you can get in easily, but are then locked in (I actually just thought of that, I think) and you either have to explore the museum (which of course, is dangerous) to find a way out, choosing which order to visit the sections in, or you discover that there is a hidden laboratory under the museum, and have to make your way through that. The museum exploring section includes item collecting, and certain choices can only be made if you have collected a certain item, meaning you have to be very careful about what order you go to each section, and you may have to go back and forth between sections at times (if this can be written in). Inspired by ''Shop Till You Drop... Dead!, Into the Jaws of Doom, and to some extent, You're Plant Food!''