Danger Time

Danger Time was the forty-first book in the Give Yourself Goosebumps gamebook series. It was preceded by Zombie School and followed by All-Day Nightmare.

The cover consisted of an old grandfather clock on a green-and-white striped wall. A key is in the cabinet containing its pendulum. The clock's expression appears to be angry. This cover is similar to the one featured on the cover of Tick Tock, You're Dead! On the right of the grandfather clock is an oval picture of the cover on You're Plant Food!. The time on the clock appears to be 12:45.

It was released in January 2000 and was 135 pages long.

Plot
You enter a creepy-looking clock store and attempt to help Chronos, the store owner. The storyline focuses on time travel and attempting to return to the proper time. There are also the Time Police who attempt to track you down.

Bad Endings

 * You, Pat and Arnie try to speed yourselves up, but your bodies can't cope, so your molocules burn and you die.
 * Scorpio stings you and you become paralzyed (which doesn't matter, you realize, as the world will end soon anyway).
 * You don't solve the Gemini Giants' riddle, so they kill you.
 * You keep pressing the Time Loop button forever.
 * The Time Police send you to a time when you have a very annoying rash and make you repeat that day forever.
 * You push Chronos into a time gate, you don't know what time he was sent to, but he mannaged to destroy the world from there.
 * You get completley lost at the Hub, and never manage to save the world.
 * You destroy a decive by accident, and time is completely messed up.
 * Picees decides to eat the three of you, rather than help you because your zodiac sign has nothing to do with water. (this depends on the reader's sign in real life).
 * Everyone but you, Pat, Arnie, and the Time Police are frozen so you hide from the Time Police in a wolf cage, thinking the wolves will be frozen, but only humans are affected.

Good Endings

 * You save the day, and are given an award each - a medal with a watch in it.  You are pleased because Pat has no reason to be always late now.
 * You prevent the Time Bomb exploding in the Hub, but decide that you hate horrorscopes now as the Zodiacs (who are real) did nothing to help at all.